360 VR Media: Immersive Storytelling Hits #ZFF for the First Time / by Caitlin Krause

"Its aim is to capture more of the ambience, and the smaller, often-untold stories that are going on all around us...  a dynamic between the medium and the audience, and the viewer becomes an active “player”, too.

Enter the world of immersive media, including VR and 360 filming.

...Film itself is a VR device, arguably the most popular one of the 20th century. Now, integrating VR and 360 into our own personal spaces creates an amplification of these immersive abilities, in a personalized way. This is essentially why I believe it’s guaranteed to be the human experience of the 21st century — because it fits our human desire (which we’ve had ever since the age of Icarus) to transcend both reality and our own human limitations." (Continue Reading Full Article Here)

Thrilled to share that this piece is being featured as part of the upcoming #ECGC17 globalED #ARVRinEdu event on February 28! To sign up and join: http://tiny.cc/ecgc17